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Mar. 8th, 2017 10:09 pmPlayer Info
Name: Mandy
18 or Older?: yes
Contact:
morphogenetics
foozled_up
Discord: redhotfireman#4424
Player Type: New
Invited By: N/A
Character Info
Name: Sigma Klim
Canon: Zero Escape
Canon Point: Virtue's Last Reward. Earlier that day, pre-canon. He's just been broken up with by his girlfriend.
Age: 22
History: Here.
Personality: The most important thing about Sigma is he's a very kind man. He does his very best for his fellow humans, even when it doesn't necessarily go his way to do so. He gives a certain measure of trust to everyone by default. Even when he is beaten and broken and betrayed by others, he still believes in his fellow man. This is why he keeps going on and on and always tries to do his best to change the past, present and future for the better. A good example of this is the timeline in which he tried his very best to retrieve the cure for Quark's illness from Dio's hands, even though it required penalizing himself in harsh ways. He was willing to die for Quark, because he balanced a child's life as worth more than his own due to his kindness.
In his mind, he has a way of weighing things before he makes his choices. He weighs the pros and cons of his most important decisions and while at the default he chooses what's most karmically beneficial, he changes his stance depending on the choices of others. Due to the immaturity of his age, he can be swayed at times by the actions of others - if everyone else is choosing revenge, isn't it up to him to choose revenge as well? Why choose to be kind when it won't do any good?
There are times where, if the karma balances equally, he'll make a choice that isn't necessarily kind. For example, in the AB game, in the case as when he betrayed Luna and gained more points for himself, therefore putting himself closer to escaping the game. He did learn from this after because he felt the impact of losing her friendship and her trust, but that didn't mean the deed hadn't been done.
Friendship is something that's very important to him. Sigma treasures his friends close to his heart and when they're gone he feels it like a hole in his heart. Unfortunately, due to his general verbal attitude, he doesn't always keep the friends or romantic partners he might otherwise. Renting out permanent space in the gutter, Sigma tends to find the perverted side of things. He especially likes to tease girls, though he is shocked when they tease as well, finding Alice's own perverted jokes to be slightly scandalous. He can also be a little rude to others - this isn't in contradiction to his kindness, but rather it means that he merely doesn't think through everything that he's saying right before he says it. He's simply flippant, that's all.
He's an ordinary man but because he is determined, he achieves more than most geniuses may in the same situation. He can be quite brash and he is rough around the edges, still forming himself as an adult due to his early age of 22.
Sample: Here!
Monster Choices: I'd like to use my freebie and have him be a werecreature.
Name: Mandy
18 or Older?: yes
Contact:
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Discord: redhotfireman#4424
Player Type: New
Invited By: N/A
Character Info
Name: Sigma Klim
Canon: Zero Escape
Canon Point: Virtue's Last Reward. Earlier that day, pre-canon. He's just been broken up with by his girlfriend.
Age: 22
History: Here.
Personality: The most important thing about Sigma is he's a very kind man. He does his very best for his fellow humans, even when it doesn't necessarily go his way to do so. He gives a certain measure of trust to everyone by default. Even when he is beaten and broken and betrayed by others, he still believes in his fellow man. This is why he keeps going on and on and always tries to do his best to change the past, present and future for the better. A good example of this is the timeline in which he tried his very best to retrieve the cure for Quark's illness from Dio's hands, even though it required penalizing himself in harsh ways. He was willing to die for Quark, because he balanced a child's life as worth more than his own due to his kindness.
In his mind, he has a way of weighing things before he makes his choices. He weighs the pros and cons of his most important decisions and while at the default he chooses what's most karmically beneficial, he changes his stance depending on the choices of others. Due to the immaturity of his age, he can be swayed at times by the actions of others - if everyone else is choosing revenge, isn't it up to him to choose revenge as well? Why choose to be kind when it won't do any good?
There are times where, if the karma balances equally, he'll make a choice that isn't necessarily kind. For example, in the AB game, in the case as when he betrayed Luna and gained more points for himself, therefore putting himself closer to escaping the game. He did learn from this after because he felt the impact of losing her friendship and her trust, but that didn't mean the deed hadn't been done.
Friendship is something that's very important to him. Sigma treasures his friends close to his heart and when they're gone he feels it like a hole in his heart. Unfortunately, due to his general verbal attitude, he doesn't always keep the friends or romantic partners he might otherwise. Renting out permanent space in the gutter, Sigma tends to find the perverted side of things. He especially likes to tease girls, though he is shocked when they tease as well, finding Alice's own perverted jokes to be slightly scandalous. He can also be a little rude to others - this isn't in contradiction to his kindness, but rather it means that he merely doesn't think through everything that he's saying right before he says it. He's simply flippant, that's all.
He's an ordinary man but because he is determined, he achieves more than most geniuses may in the same situation. He can be quite brash and he is rough around the edges, still forming himself as an adult due to his early age of 22.
Sample: Here!
Monster Choices: I'd like to use my freebie and have him be a werecreature.